So the hand in of my final project also marks the end of my second year. This means that next year is my final year, which will also be one of the biggest years of my life to date. I will continue blogging over the summer holidays when I start to do research for my client and research projects next year. I look forward to next year even though I know it will be a busy.
Monday, 21 May 2012
Here Ends My Second Year!
Compositing Project - Analysis Of The Production Process
The final project of my second year was ‘compositing’ and it was given
in two parts. The first part I had to take my chrome character from a previous
project and place it within a real life image. The character had to walk behind
an obstacle such as a tree or a coffee mug as if it was always meant to be
there. The scene had to also contain matched aspects of light, shadows,
reflections, colour tone/grain and masking. The second part to the project was
to piece together a composition from the different elements given to me and
then apply at least four different creative effects within Adobe After Effects.
I learnt throughout this project that compositing is vital stage at the
end of the design process as it allows you to easily manipulate how the overall
animation or film looks. This can be from adding simple creative effects such
as noise, colour changes, blurs, distortion or editing, adding or removing
elements within the scene. I found to be useful when compositing both parts of
the project as it allowed me to change the overall look without spending hours
rendering over and over again within 3DS Max. I found that rendering the
different elements separately and then layering them within Adobe After Effects
is a valuable method to editing any scene as it saves time on rendering which
is important when producing a project quickly and effectively for a client.
I also found that you can apply different effects to the different
layers easily such as the ‘glow’ I used on the window’s, in part two, to
emphasise the effect of light shining through them. The other effects I used
were a ‘fast blur’ on the cars and the trail to give them more motion. I used
some noise on the billboards to give the effect of a pixelated screen.
Compositing is a useful skill to have when producing animations simply
for the main reason of time saving, especially if a client chooses to change
something they aren’t happy with or want to add of change something e.g. a logo
or colour.
Overall, I enjoyed this project, I learnt many new skills one of which
is learning more about Adobe After Effects and working with that software. It
is a useful tool for an animator and I can see how it could be utilised for
special effects within the film industry, something I am hoping to explore in
the near future. I would like to extend
my knowledge further in Compositing as I feel that it would be a very useful
skill to have and would leave me with a larger work opportunity in the future.
It is now something I am considering to pursue, as I never thought I would of
enjoyed it as much as I did. I’m sure I have only just touched the surface of
compositing and therefore I would like to go further in depth and find out more
on how to composite different scenes. As the technology improves the
possibilities of merging an animated world and the real World seem endless.
Having now reached the end of second year and going into my final year I will
be working on and thinking about where my future lies and this project on ‘compositing’
has definitely open a new door for me.
Part 2 - Final Compositing Project
Below is the final second part of my project, I have added four
different effects including, fast blur, glows, noise, colour change and
hue and saturation. I put all the elements together in the correct layer
order and this is my final outcome.
Part 1 - Second Render
I sorted the shadows out, they could do with being a littler darker too,
to match the shadows already within the scene, I still need to change
the character to chrome. I'm thinking of starting this project again so I
can improve the final result.
Part 2 - Compositing Test
Compositing test, piecing together animation using lectureres files, making it easier to edit later on if necessary. No effects have been added as of yet.
Part 1 - First Render
The first render of part 1 of my compositing project shows my character
walking behing the mug. However the shadows are very rough so I am going
to change them for a ray traced shadow to make them sharper. I also
need to change the character to chrome so that the room is reflected
within the character to reflect the scene.
Compositing Project: Brief
1. Composite a Chrome Character into a photo or video.
Using a previously created character (from Andy's Bots & Bananas)
Animation of the character will be left to your imagination,
however it must involve some part of passing behind a real world
object.
Render and composite, in After Effects, a 125 frame sequence of
your character within your 'real' environment.
Render elements must be in 16bit .exr format with the final output
as a quicktime h.264. The scene/shot must comprise of at least 2 surfaces [ground & vertical]
and 1 real world obstacle [eg mug/tree].
It must contain matched aspects of light, shadows, reflections, colour, tone/grain, masking
2. Piece together a composition from given elements and apply at least 4 creative effects . Analyse the
production project and write a 500-1000 words article focusing on the production pipeline used and
justifying each aspect of the provided 'render elements' and your methods of composition.
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