Friday 20 January 2012

Flickr

I have been collecting images over the last few months of different textures that I can use for the past projects and future projects to come. Here is a link to a few of the photos... feel free to use some if you like them.

http://www.flickr.com/photos/georgepickles/

Visualisation: Still Life


The third of my first three briefs for the module, ‘Design Practise 3’ was a visualisation project called ‘Still Life.’ For this project I had to design, model and render 4 still life scenes using a minimum of 6 objects that I have collected or found.  To aid me with this project I had to study current still life painting and photographs to allow me to get a better concept of the sort of scene I wanted to convey.  I had to think about the location, the objects I wanted to model and the texture of them as well as the arrangement of the objects to find the most pleasing composition. I then had to add a camera and the lighting. Once all these were in place and I was happy with my scene I had to rearrange the scene four separate times to show how the objects worked well together. The software I used for this project was 3DS Max.

At the beginning of this project I found this task to be daunting because I didn’t feel that my modeling skills would be up to the standard necessary to produce a number of good quality compositions. However, I found that over the past few months my skills have improved vastly. The many seminar sessions taught me many new techniques to model different objects. Which gave me the confidence to model more daring objects such as my headphones and the juicer.

I started this project my studying and researching a number of existing still life scenes.  I then started searching for different items that I thought would challenge my modeling and texturing skills but would also make a delightful composition. At first I wanted to put together a kitchen scene using a many different but unusual kitchen utensils but this was quickly adapted by the addition of the headphones, as I like the organic smooth shape of them. I included a lamp found in my family room from home as it was a good light source and fitted nicely within the arrangement. Other objects that can be found are the place mats, glasses, iPhone and fruit bowl with fruit. All the objects worked nicely together and give a modern, but organic mood and atmosphere, the subtle lighting and lots of reflection also give a sense of a clean and friendly environment. I wanted to portray a joyful and exciting scene and I believe the addition of the modern objects also fit the show the audience who I am as a person, and what I like to do. I am please with the outcome of the texturing works well within the scene however in places I feel the reflection could be a little less subtle but it is simply where the lights react with the smooth shiny surfaces of the objects.

Overall, I enjoyed this project a lot, especially I as I can see a dramatic change in my modeling and texturing skills from last year. I have also received a better understanding of the software 3DS Max which is vital for the career I want to pursue. As I am keen to continue working in 3D where I can model objects to their correct proportions. I am very pleased with my vast improvement over the last year and from feedback I have received, others agree too. I hope you like my final renders and continue giving my critical feedback, as this is what allows me to improve and work harder for my dream. I am very excited about what the next project will bring and the skills I will learn.