Tuesday 23 November 2010

Animation: Jellyman

In week two of my animation project we learnt how to create a jellyman, again it took a lot of time and effort but I feel that I am improving. I learnt how use several more  of the many tools within the software (3D Max) to allow me to create, shape and bring the character to life. I have started to sketch my ideas down which I will upload shortly for my final ident, I just hope that I will be able to create it using the software and my final idea will be able to draw in the viewer.

Jellyman 1

Jellyman 2

Animation: Jelly


Here is my first animation, I am very pleased with it and I had to stick at it for a long time to get it right. I started over and over again till I got it right, I enjoyed the first seminar and now I cannot wait for the next one... bring it on. 

Friday 19 November 2010

Ident Research

I have been doing some research on already existing ident's to help me with my own ideas. Here are some of my favourite ident's that I have come across on YouTube that I feel could influence my concepts before I produce my final idea. Enjoy!
Channel 4
BBC Three
Sky

Animation

Today, I started animation; it's something I have never done before but something I am very interested in and the one out of the three projects I have been most excited for. At first I found myself to be pretty useless at it but I persevered and I slowly improved until I managed to get my text 'JELLY' to actually start bouncing like jelly, I will upload a video of this shortly. The project I have been set to produce in the next three week is an ident that represents me as a person. I already have a few ideas floating around and I cannot wait to start bringing them to life.

The Final Images

Finally I have completed all of my final images I have produced using Photoshop, it has taken quite a while to do this, but now it is time to put them together to make my interactive space using the HTML I have been taught in my seminar's over the past three weeks. Here are all of the images I have designed that will take you on an adventure to the Zoo, they are simple which I believe allow's you to easily navigate from page to page, whilst giving you the choice to choose what story you tell, I hope you like them.


Image 1
Image 2


Image 3


Image 4

Image 5

Image 6

Image 7


Image 8

Image 9

Image 10

Image 11

Image 12

Image 13

Image 14

Image 15

Interactive Space: Update

I just thought that I would upload a few more images for you to see what I am getting up to. Creating these images in photoshop is time consuming but I feel that it will make it a more of a personal project. I am looking forward to linking the images together for you to have a play. I hope you like the new images I have created.

Image 1

Image 2

Image 3

Image 4

Image 5

Interactive Space: Idea Change

I haven't blogged in a while as I have been struggling for ideas for my final outcome. The one I talked about in my previous blog I was not pleased with. The idea was too simple and I didn't feel it was very exciting or very interactive for the user. Instead, I have decided to produce my own from scratch with the use of Photoshop and a Graphics Tablet.


The idea I have now put together is of a little cartoon boy I produced who visits the Zoo. You have to decide which animals you want to see and what you want to do with them; from feeding to swimming. The Space is aimed mainly towards the younger generations but I look forward to showing you my final outcome. For now, here is some of the images I have produced, they are simple however,I believe they are effective.

Image 1
Image 2

Tuesday 9 November 2010

Interactive Space: My Idea

For my final idea I want to produce a game where you have to search for particular products around Nottingham. You will be presented with a shopping list, where you will select which product you want to buy, this will then lead you onto a map of Nottingham City Centre where you will be able to select the shop you think will sell this product. If the product is in that store then you can move onto the next item, if not then you search another shop. This continues until you purchase all the items on your list. 

I will produce a visual branch map of my idea to allow myself to plan exactly how my 'Interactive Space" will be put together, so that I don't get confused as it will be a complicated design. Fingers crossed it will all come together nicely and I cannot wait to show you the final Interactive Space.

Practising HTML

Over the past two weeks we have been learning how to use HTML's, at first I found it a bit of a struggle but I think I have finally figured it out. After many trials and many failed attempts I have managed to use the images below to produce my own test website before I move onto my final idea (which I will explain in my next blog). However, there is lot's of room for improvements, the final website will be a lot more complicated to produce but  hopefully simple and entertaining for the consumer to use. 

Monday 1 November 2010

Interactive Space

So this is my first attempt at linking through association, the original idea came together as i sat in my room and realised what a mess it was, therefore I decided to take pictures before and after I cleaned it. As this was my first attempt I do not want to use this idea as my final outcome, but simply an experiment to see what I can do with these images and HTML's. I am excited for this project and look forward to producing to what will hopefully be a interesting site.


Which room is mine?


Do you want to enter?


Do you want to clean my desk?


Clean =D next job?


Do you want to do my washing?


Clean =D next job?


My bed is a mess, do you want to make my bed?


My bed is made =D all done?


Bye Bye


This will in between the photos to allow the consumer
 to make a 'Yes or No?' decision. 

I hope this allows you to have an insight into my idea, it is quite basic and not very exciting but hopefully it will allow me to learn and be more creative for my final outcome. 


One Shot: My Thoughts?

As my first project at university, I found the one shot film to have taught me a lot. The most immediate piece of experience that I suppose I've gained from this project is the realisation that it is very difficult to transfer what's in your mind to something that can be shown to others.

The original concept of the film was for a guy who has hit rock bottom at the end of a hectic, alcohol filled night (as attempted with a guy being sick) to move back through the scenes that led towards that event and slowly show a chain of events in reverse. We attempted to leave the end of the film with the same actor that was present at the beginning of the film questioning whether or not "was it worth it?", with 'it' being the party / university lifestyle. The problems that we had transferring a relatively simple idea into something that can be instantly understood by any viewer is that its really difficult to have the same person in all of the scenes of film when you are limited to one shot. To salvage at least a small part of that idea, we did actually manage to get our actor in the first and last scene of the film, even though it may not be immediately obvious (bad choice of clothing...).

Other than that I found out of the terror that is working in a group. People's schedules, followed by different outlooks on a certain idea can just be too much especially when you leave it to the last minute! However its definitely something that I'll get accustomed to overtime.

I think if we spent more time on the props used within our film and maybe explored the studio's size and dimensions before actually venturing in then maybe the message would of came across more clearly. Problems that I feel we had with our props were:

  • They looked nothing like walls. I opted for painting them, but time wasn't on our side.
  • Height wise they were a lot smaller then the height of the ceiling in the studio. Which therefore looks odd on camera. 
  • They were very flimsy, another material other than card should have been substituted in. 
  • They were just bad.
All in all it was a great learning experience and I consider it a positive thing to come across all of these problems so early on in the course!