Sunday 30 October 2011

My chess Board Arm

I havent blogged in a while now, I have just been very busy with my up coming Context 2 assignment. I have also been learning how to rig my robotic arm, I had a few problems along the way but I can now proudly say I know how to rig an arm in 3DS Max. I had an idea of how I would like my arm to look so I did a few sketches which allowed me to develop my arm. Here a few of the sketches...




My main idea was to use a claw like the ones you would find in an arcade. I also did some research to of current robotic arms which allowed me to produce this design.

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